From the gameplay I have seen up to this point, I am incredibly intrigued by the colorful nature of the characters and the bevy of potential weapon options that the video and details below imply. I’m also excited about the 25 playable heroes included in the title, as I think that type of variety makes a game bigger, and in this day and age, unique. Anyway, enjoy the goods below. Keep an eye on this one, folks.
Story Mode: Fight alone, or co-operatively with friends, to save the last star in the universe from a mysterious evil hell bent on its destruction. This narrative experience can be played entirely singleplayer, and is even better when it’s played cooperatively with friend both splitscreen and online.
25 Playable Heroes: Battleborn has a diverse roster of 25 heroes, each with unique personalities, and equipped with weapons and powers that grow stronger through the Helix System, which allows players to level-up a character from 1-10 in a single story mission or competitive multiplayer match.
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Competitive Multiplayer Modes:
Incursion: Teams of heroes defend their base from waves of AI-controlled minions while working together, alongside their own minions, to destroy their opponents’ base.
Devastation: Teams of heroes face off in a fast-paced death match and must capture and hold objectives on the map to win;
Meltdown: Teams of heroes protect their minions as they march to their death at the center of the map. Points are scored for minions who throw themselves into the incinerator, and the team with the most points wins.
Persistent Progression System:
Character Rank: Each hero can permanently rank up from 1 to 10 outside of missions and matches, allowing players to swap out augments in their helix skill tree, as well as unlock skins.
Command Rank: Players can rank up their own player profile, unlocking badges and titles to impress friends, and loot that can be used to benefit any hero the player chooses to command.