Team NINJA today released the third episode of the YAIBA: NINJA GAIDEN Z developer diary series exploring the humorous side of Inafune’s zombies, as well as what makes them uniquely deadly. Team members reflect on the conceptualization and creation of the zombies from various aspects of development, with commentary from Conceptor, Keiji Inafune (comcept), Art Director Shinsuke Komaki (comcept), Game Director, Masahiro Yasuma (comcept), Lead Animator, Jason Shum (Spark), Richard Smith, Art Director (Spark) in “Bringing out the Dead”.
In YAIBA: NINJA GAIDEN Z, players will battle fierce zombies as Yaiba, a cyborg ninja who will do anything to get revenge and stay alive. Cleaved in two, he is brought back to life with cyber-technology. Brandishing his ninja sword and the mecha weapons in his cyber arm, he slaughters zombies with brutal, over-the-top abandon. Step into a stylized living comic book where stunning graphics depict a world gone mad. Hordes of undead can only be stopped by Yaiba’s willingness to use any means necessary to get the job done. Will he kill by turning his cyber arm into a razor chainsaw for slicing up undead—or just rip off an opponent’s arms to use as zombie nunchucks? Both possibilities fill Yaiba’s heart with twisted laughter in this upcoming collaboration between famed developers Team NINJA and comcept’s Keiji Inafune.
YAIBA: NINJA GAIDEN Z will be available for the PlayStation®3 computer entertainment system, Xbox 360® video game and entertainment system from Microsoft on March 18, 2014 and Steam® (PC) on March 21, 2014. This title been rated M (Mature) by the ESRB.
More information about YAIBA: NINJA GAIDEN Z can be found at www.YaibaNGZ.com, on Facebook at www.facebook.com/YaibaNinjaGaidenZ and Twitter https://twitter.com/YaibaNGZ.