SAN MATEO, Calif. – September 11, 2012 – Capcom®, a leading worldwide developer and publisher of video games, is pleased to confirm that the Resident Evil® 6 experience will be further enhanced with the release of new modes and additional content following the launch of this highly anticipated title on home consoles this October 2.
Available as downloadable content, three new gameplay modes will expand on the multiplayer elements available in the retail version and deliver new and exciting ways to enjoy the world of Resident Evil 6.
Survivors Mode takes the classic solo- and team-based versus mode and adds a twist. Get killed and you respawn as an enemy character with the ability to attack the human characters. Take down two human characters to resurrect in human form. Last man or team standing wins.
In Predator Mode, one player takes on the role of the Ustanak, the fearsome B.O.W. that stalks Jake Muller throughout his campaign, and tries to eliminate the human players. The humans’ task: stop the deadly B.O.W. in its tracks, or at least survive until the end of the session.
Choosing the human side in Siege Mode will see players protecting a single NPC, while as a member of the enemy team, players will need to eliminate that same NPC. If the NPC is still alive at the end of the time period, the human team wins.
Survivors, Predator and Siege modes will all support up to six players online and be played using maps from Mercenaries Mode.
Players will be able to track their accomplishments in these three modes alongside their main campaign statistics and compare their performance with others by registering on ResidentEvil.Net, the free online service that launches alongside Resident Evil 6.
Further post-launch downloadable content for Resident Evil 6 will include additional maps for Mercenaries, which can in turn then be used as maps for Survivors, Predator and Siege modes, plus other items yet to be announced.