Kingdoms of Amalur: Reckoning limited editions help you define your destiny

Kingdoms of Amalur: Reckoning limited editions help you define your destiny

ingdoms of Amalur: Reckoning™, the upcoming fantasy action RPG from Electronic Arts Inc., Big Huge Games and 38 Studios, today announced three limited edition sets for dedicated Reckoning fans. All three limited editions include a custom parchment map of Amalur, a seven-piece die set, and Destiny Cards. The Collector’s Edition and Signature Edition features select items created and signed by the creative visionaries involved in Reckoning, including Spawn creator, Todd McFarlane, and internationally-celebrated game designer, Ken Rolston. Each edition is available for pre-order at limitededitions.reckoning.com in North America only for a limited time.

Special Edition available for MSRP $80 includes:
– Custom parchment map of the world
– Custom seven-piece set of dice for your next tabletop gaming session
– Full set of 40 Destiny Cards that are featured in the game
– Soundtrack of Kingdoms of Amalur: Reckoning composed by Grant Kirkhope

Collector’s Edition limited at 700 units available for $200 USD includes:
– All items in the Special Edition (parchment map, seven-piece dice set, full set of destiny cards, and soundtrack)
– Individually numbered Prismere Troll figurine created by McFarlane toys. The solid resin troll stands at 12.5” and normally retails for $125.
– High-quality concept art lithograph from Reckoning limited to 1,000 units, signed by game visionary, Ken Rolston.

Signature Edition limited to 300 units will be available for $275 USD includes:
– All items in the Special Edition (parchment map, seven-piece dice set, full set of destiny cards, and soundtrack)
– All items in the Collector’s Edition
– Individually-numbered, custom sketch by Todd McFarlane limited to 300 units
– The Prismere Troll figurine is signed by Todd McFarlane, R.A. Salvatore or Curt Schilling and are limited to 300 editions

Set in an entirely new universe crafted by New York Times best-selling author R. A. Salvatore, Kingdoms of Amalur: Reckoning is brought to life visually through the trademark visceral style of renowned artist and Spawn creator Todd McFarlane. With a sprawling explorable world and deep RPG gameplay at its core, Kingdoms of Amalur: Reckoning adds a new level of intense action combat to the genre and a one-of-a-kind advancement system as players unfold and evolve their destiny through constant character customization. Kingdoms of Amalur: Reckoning is being created under the leadership of Ken Rolston, lead designer of the critically acclaimed open-world RPGs Elder Scrolls III: Morrowind and Elder Scrolls IV: Oblivion.

Developed by 38 Studios subsidiary Big Huge Games in Baltimore, Maryland and 38 Studios in Providence, Rhode Island: Kingdoms of Amalur: Reckoning will be available on February 7, 2012 in North America and on February 10, 2012 in Europe on the Xbox 360® video game and entertainment system, PlayStation®3 computer entertainment system and PC. Learn more about Kingdoms of Amalur: Reckoning by visiting www.reckoning.com or follow us on Facebook (http://facebook.com/ReckoningTheGame) and on Twitter (http://twitter.com/ReckoningGame).