Remember the glory days of games like Wing Commander, Starlancer and Colony Wars? In this era of first person shooters and MMOs, what has become of the space-based combat games? UK game developer doublesix, the award-winning independent studio creator of All Zombies Must Die!, has your answer.
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Introducing Strike Suit Zero, a new breed of deep space arcade/shooting action. Strike Suit Zero taps into the “widescreen space opera” that has redefined sci-fi over the last decade while adding a killer missing ingredient: transforming fighters. SSZ features futuristic craft born from the mind of renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion), including gigantic capital ships, sleek alien craft and deadly “Strike Suits” that transform between fighter and robotic warrior at the touch of a button. As you can see, Strike Suit Zero captures everything you’re looking for in space-born combat, with the addition of being able to turn into a giant robot at will to cause even further mayhem.