doublesix games Reinvents Space Combat With Strike Suit Zero

doublesix games Reinvents Space Combat With Strike Suit Zero

Remember the glory days of games like Wing Commander, Starlancer and Colony Wars? In this era of first person shooters and MMOs, what has become of the space-based combat games? UK game developer doublesix, the award-winning independent studio creator of All Zombies Must Die!, has your answer.

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Introducing Strike Suit Zero, a new breed of deep space arcade/shooting action. Strike Suit Zero taps into the “widescreen space opera” that has redefined sci-fi over the last decade while adding a killer missing ingredient: transforming fighters. SSZ features futuristic craft born from the mind of renowned Mechanical Design engineer Junji Okubo (Appleseed: Ex Machina, Steel Battalion), including gigantic capital ships, sleek alien craft and deadly “Strike Suits” that transform between fighter and robotic warrior at the touch of a button. As you can see, Strike Suit Zero captures everything you’re looking for in space-born combat, with the addition of being able to turn into a giant robot at will to cause even further mayhem.