COLOGNE, Germany – August 17, 2010 – The EA Play Label of Electronic Arts Inc. (NASDAQ: ERTS) and Warner Bros. Interactive Entertainment have announced that the Harry Potter and the Deathly Hallows™- Part 1 videogame will have an exclusive KinectTM for Xbox 360® experience with unique challenges that puts more power into players’ hands.
With all of the action taking place outside of Hogwarts for the first time, Harry Potter and the Deathly Hallows – Part 1 sees Harry on the run with a horde of merciless enemies on his tail. Players will find themselves in unknown territory, far from the safety of the school grounds, fighting for survival at every turn. The new game engine, built specifically to leverage the technology of HD consoles, ensures high definition graphics and intense action gameplay on all platforms while the Kinect experience on Xbox 360 offers exclusive challenges, for either single player or two player co-op, playing as Harry, Ron or Hermione.
“Harry Potter and the Deathly Hallows – Part 1 is non-stop action with Harry defending himself against a host of menacing enemies,” said Jonathan Bunney, Vice President and Head of Production at EA Bright Light Studios. “Our Kinect challenges allow players to literally cast magic from the palm of their hand, completely controller free, to enhance and deepen the overall play experience; and, even better, we have enabled a special co-op mode with Kinect allowing two people to fight Death Eaters side-by-side for the first time in any Harry Potter game.”
The Kinect experience in Harry Potter and the Deathly Hallows – Part 1 gives players the ability to get closer to the action than ever before, using physical gestures to cast magic through the screen and defeat their deadly opponents. In co-op mode, the fluid targeting system and leaderboard scoring add a competitive edge to the excitement.
Under development by EA Bright Light Studio, Harry Potter and the Deathly Hallows – Part 1 will be available this autumn on Kinect for Xbox 360™, PlayStation®3, Wii™, Nintendo DS™, PC, and mobile devices.