Uncanny Valley’s style makes a strong case for low-fidelity horror. Coupling blown-out pixel art, where simple insinuations of malevolence can be seized and twisted exponentially by a subconscious mind, with meaningful consequence is a blueprint for a trepidatious afternoon. Lone Survivor and Back in 1995 have taken similar routes with dramatic results, proving a low-fi aesthetic has a plac...[Read More]