I went into Middle-Earth: Shadow of War with very high expectations. I mean, how could I not? 2014’s Middle-Earth: Shadow of Mordor was my personal game of the year with it’s stunning innovation in gameplay with the Nemesis System. It was up to the team at Monolith to deliver a game that not only improved upon the Nemesis System, but to bring the story of Talion and Celebrimbor closer to their end...[Read More]