Destroy All Humans! 2: Reprobed Review

A long time ago in the year 2020, I reviewed a little remake of a classic PS2-era game entitled Destroy All Humans!. And now as a wisened old man, I am taking a look at its sequel: Destroy All Humans! 2: Reprobed. What a grand reminder that as things continue to evolve and change, some things will always remain the same. And in this case, DAH2: Reprobed is about as close to “same-y” as you can get...[Read More]

Rollerdrome Review

Rollerdrome, simply put, is a mix of Tony Hawk’s Pro Skater, Max Payne, and The Running Man. Skating along trying to build up combos while dodging bullets is deceptively easy to learn, and excruciatingly hard to master. I’ll freely admit that I’m pretty terrible at playing Rollerdrome; my hand-eye coordination could never seem to catch up to what the game needed me to do. Wheth...[Read More]

Cuphead: The Delicious Last Course

The Delicious Last Course is, simply put, more Cuphead. Players should be able to judge their desires based on that statement alone. Plenty of games possess infuriatingly challenging boss battles, ones that border on sadistic with their flurry of projectiles and screen-sweeping attacks. But I personally feel that the boss battle has fluctuated in quality and consideration over the years. In the 8-...[Read More]

Stray Review

Stray is everything you’d want out of a game playing as a cat, even if it never fully reaches the potential it lays out for itself. Ask any random person on the street to name the one animal they’d want to play in a video game, and I’d wager to say that at least one out of every 3 people would say a cat. Stray takes everything that we love about cats and puts as much as it possibly can into an 8-h...[Read More]

Loopmancer

After dying nine times I finally beat Loopmancer‘s first boss. The crawl to get to him was grueling. I had savaged dozens of rank-and-file enemies with a bar stool and a fire axe and a pistol. Often their bodies would comically fly in all directions and spray blood once their health bar was empty. I’d been hit by a few cars, fallen off platforms, or didn’t connect with a jump. At...[Read More]

The Quarry

The Quarry is not only Supermassive Games’ best game since Until Dawn, but it’s also their most replayable game. Each playthrough consistently hits the 8-hour mark, The Quarry is fast-paced, exciting with every new reveal, and violently horrifying. Boasting the best performance capture and actor performances to date, Supermassive has been able to weave a story that kept me engaged on every level, ...[Read More]

Teenage Mutant Ninja Turtles: Shredder’s Revenge

Teenage Mutant Ninja Turtles: Shredder’s Revenge pretends as if the last twenty years of gaming hasn’t existed. It imagines a world where Konami did not stop churning out sequels to Turtles in Time and licensed titles were still told by way of beat ’em ups. Tribute Games, a stalwart developer of classic-inspired titles, has lived up to its name with Shredder’s Revenge. Desp...[Read More]

Silt

Silt is a tremendously evocative adventure, taking players into the furthest mysterious depths of the ocean. It’s just a damn shame the journey is over so swiftly. Denying the allure of Silt‘s aesthetic and atmosphere is an impossible task. Nearly every screen of the game grabs at the player’s attention with inky black animations and the grey tones of underwater horror spilling f...[Read More]

Souldiers

For developer Retro Forge, Souldiers is an extremely safe bet for a first game. Studios can throw all the money in the world at a game and there will still be a large pocket of players that constantly gravitate towards any game looking like it could be played on a plastic cartridge. Since Souldiers crept its way onto my radar I’ve been intrigued at how this “retro-inspired Soulslike Me...[Read More]

Evil Dead: The Game

Thankfully, Evil Dead: The Game is not a mediocre game glued together solely by its use of a beloved license. Evil Dead is an undeniable classic. An important piece of independent film-making. Its sequel a brilliant swirl of grotesque horror and slapstick comedy. The third film, Army of Darkness, is a middle finger to big budget films and a wonderful twist on the fantasy genre. Directed by Sam Rai...[Read More]

ScourgeBringer

ScourgeBringer delights itself in pulling no punches. Players will die at a furious, brutal pace. Whether it be a massive beam of energy, undodged bullet, or the bite of a lowly insect, dying feels bad. ScourgeBringer doesn’t care. Your angry tears and tightly gripped controller mean nothing outside of a lesson that this was your fault and you could do better. Being moderately experienced wi...[Read More]

Eiyuden Chronicle: Rising Review

Taking Eiyuden Chronicle: Rising at face value may be difficult for some. Meant as a spin-off or prologue or introduction to players before the arrival of Eiyuden Chronicle: Hundred Heroes potentially sometime next year, Rising sets its sights as a “full game” despite its initial appearance. There is a world where I could imagine Rising as a free-to-play mobile game that gatekeeps prog...[Read More]