In its time, expectations could not have been higher for Resident Evil 5. Four years before its release, Resident Evil 4 defined the third-person shooter after Capcom bet Resident Evil could make as much room for action as it could survival-horror. It was the antidote to the generation’s malaise of miserable action games, inventing a new control scheme and complimenting it with a lingering, game-s...[Read More]