Arguably one of the hardest franchises to create anything for is Star Wars. Be it movies, TV, comic books, or yes: video games. EA’s track record when it comes to its Star Wars games license has been an interesting tale, to say the least. From gorgeous but shallow games like Battlefront 1 or 2 (campaign notwithstanding) to highly publicized canceled games like Star Wars 1313, EA has needed a hit o...[Read More]