Contrary to popular belief, orderly batches of frenzied minigames were available before Nintendo’s beloved (and now dormant) WarioWare initiative. Sega’s Panic!, Komani’s Bishi Bashi series, and the Nintendo 64DD’s Mario Artist: Polygon Studio created arguments for quantity and variety as sufficient substitutes for complexity and depth. It was like you were playing a succes...[Read More]
Wonder Boy in Monster Land is a delightful game that has the problem of not being Wonder Boy III: The Dragon’s Trap. The latter is the most celebrated member of Wonder Boy’s bewildering lineage and received a tender and beloved 2017 remake on modern platforms. Wonder Boy in Monster Land, meanwhile, was a lesser inflection point and has the dubious honor of only appearing on the Master ...[Read More]
Nothing looked as good as Virtua Racing. This was true in 1992 when Virtua Racing debuted as a superstar for Sega AM2’s Model 1 arcade hardware. It was also true of Virtua Racing’s 1994 port to the Genesis, employing the SVT processor to deliver polygonal graphics to an aging console. Both were quickly antiquated by Sega’s breakneck hardware development in the early 90’s, b...[Read More]