This year, I’ve had the pleasure of reviewing and previewing multiple roguelites. 30XX excelled in creating an arcade-y casual experience great for those needing a Mega Man X fix. Get to the Orange Door’s (GTTOD) first-person gameplay blending gunplay and parkour excelled in its boomer-shooter-y goodness while lacking something of a narrative hook and deeper weapon variance. Rightfully, Beary Arms...[Read More]