There came a point in Garden Story after I had learned how to fish items out of the water, collect world lore, break rocks with a hammer, revitalize plants with dew, and survive a day/night cycle that the game taught me how to craft. Garden Story had introduced several wrinkles in its Link to the Past-like homage that it had become more than just a top-down action game. Not only was I in full-blow...[Read More]