Last month Life is Strange: Double Exposure released, continuing the story of Max Caulfield, a girl with the ability to manipulate time. When Life is Strange first debuted in early 2015, developer Dontnod Entertainment used the popular episodic narrative structure to provide players with a different kind of story. Max was a normal high school girl going through the tumultuous period of growing up....[Read More]
Life is Strange has proved to be a surprisingly resilient series. In the same months of early 2015 I did a kind of triple feature, playing the first two The Walking Dead games and the first episode of Life is Strange. Despite taking almost an entire year to release all five episodes, DONTNOD’s tale of Max Caulfield felt like a cozy answer to Telltale Games’ breakout hit. Despite being ...[Read More]
Though absurdly unfamiliar with The Expanse television show, its praises have been sung multiple times by various members of my friend group. But shows are harder for me to dive into anymore, blame the thirst for binging or the mere fact that I’ve got too many games to play. However, I’m familiar with Telltale Games, both their triumphs and struggles. The Walking Dead is a seminal gami...[Read More]
Once Alex Chen left her bus and stepped foot in the small Colorado town of Haven Springs, I clicked the touchpad on my DualSense, checking her phone. I was greeted to a cluster of text messages to a character I had never met from characters I had never met, many that I never would across Life is Strange: True Colors‘ five chapters. The snooping would have to wait. Alex was on her way to meet...[Read More]