38 years ago when Metroid released on the Famicom in August 1986, the revelation that Samus Aran is a woman was anything but novel. The assumption tha...[Read More]
Deadlink has no patience for players who want to take the time to methodically pull off headshots and lurk around a map for optimal strategic dispatch...[Read More]
Were you ever good at Desktop Tower Defense? I certainly wasn’t. But that didn’t stop me from soaking up hours of it on Kongregate or what...[Read More]
Have you ever had one of those games where you’re incredibly skeptical of everyone’s reaction towards it, especially after playing it for a whopping 1...[Read More]
Fifteen years feels like a long time to be trapped in this endless cycle of life and death. Yet that’s how long FromSoftware’s abyss of gr...[Read More]
Between each new scene, Indika harshly cuts to black. The effect is a whiplash. Narratively. Mechanically. Technically. A fall down a hole or a jump t...[Read More]
Killer Klowns From Outer Space: The Game. What a time to be alive, right? In a few years gaming will likely have tapped the final keg of horror movie ...[Read More]
Hauntii is one of those wonderful games that isn’t overshadowed by its intoxicating aesthetic. Undoubtedly, Moonloop Games’ debut title is...[Read More]
Senua’s Saga: Hellblade II is a masterpiece of storytelling and character development. There is no other way to put it. It is the perfect example of d...[Read More]
Reflecting on Braid‘s significance, one has to play with time. The landscape of 2008 was vastly different for gaming, for most media. In this mo...[Read More]
Crow Country is not a game meant for anyone who would look at it and think, “ew.” The blocky, polygonal characters. The scanlines eerily m...[Read More]
It would be difficult to conceptualize SaGa Emerald Frontier to those, like me, who have no experience with the SaGa franchise. After the long, windin...[Read More]