Detroit: Become Human lives inside of its moments and dies as quickly as they fade away. This trick is developer Quantic Dream’s specialty; appl...[Read More]
While Dragon's Crown remains the most refined and candid of Vanillaware's neo brawlers, it's absent of the range of improvements and adjustments that ...[Read More]
Killing Floor: Incursion is a shooting game for virtual reality. There are many shooting games for virtual reality. Pointing a gun and pulling a trigg...[Read More]
Rick and Morty is a show obsessed with mad science and flagrant, self-assured misconduct. Virtual reality is an unstable medium enabled by starry-eyed...[Read More]
With the end of basketball season in sight, the natural progression of sports focus drops on baseball to save our sports senses (because golf ain’t go...[Read More]
I’m so happy that Sony isn’t letting go of the PlayLink idea. I’m dead serious about that, so don’t take that as sarcasm. I’ve had the most stupid fun...[Read More]
Compromise seems to be an intrinsic facet of the PlayStation VR’s library. In most cases, the virtual reality experience has either been grafted...[Read More]
EA Indie, which I honestly didn’t know existed, has released a Journey-esque game titled Fe. You play a fox-like creature who sets off to explore a go...[Read More]
I don’t know what’s going on with role playing games as of late. It’s like they’re getting in touch with their inner-90s child and depending on what m...[Read More]
Shadow of the Colossus (2005, SOTC) by Sony’s Japan Studio is one big reason why I maintain the belief that the PlayStation 2 is the console wit...[Read More]
Gamers wanted longevity, so Bungie provided a grind. You get what you ask for and Bungie certainly delivered on it. The Curse of Osiris, the first exp...[Read More]
I’m a huge fan of Life is Strange. A few years back when the original was released I had a surprisingly good time with it, as the episodic-driven opus...[Read More]