3D platformers feel bound to a specific place and time. Identified in earnest by Super Mario 64 and plunged into oblivion by Banjo Tooie, the genre ha...[Read More]
The narrative of Story mode is clandestine to start, but reveals happen as you move through chapter events. The jist of it is there’s a nefariou...[Read More]
How do you follow Gone Home? If Dear Esther revealed the potential of exploration-focused games, Gone Home demonstrated their power. The player experi...[Read More]
My first moments of Black Desert Online went pretty much like this: “Quests are delivered, how? Oh, there we go.” “How do I swing my sword? Oh, I gues...[Read More]