Life is Strange has proved to be a surprisingly resilient series. In the same months of early 2015 I did a kind of triple feature, playing the first t...[Read More]
Yakuza Kiwami was added to PlayStation Plus in November 2018. At that time, I was not in a position to play it because of school and my obsession with...[Read More]
Like the changing seasons it is framed by, Neva is equal parts beautiful, cyclical, and unpredictable. Alba, the sole protagonist exists as the lonely...[Read More]
Over the past two years (wow, time flies!), I’ve been fortunate to have seen Batterystaple Games’ 30XX evolve from an early access game to a full rele...[Read More]
Oh, Grapple Dog, how I have missed ye. Your adorable charm, your silly results screen where I could pet you for being such a good boy, your smooth swi...[Read More]
Keylocker claims itself to be a Cyberpunk turn-based rhythm JRPG inspired by the Mario & Luigi series and Chrono Trigger. Knowing this, I went in ...[Read More]
Oh, boy. This is a blast from the past. It was the summer of 1998 (maybe 1999, tough to say – I’m old), and I remember working at Waldensoftware in Fa...[Read More]
There’s grace in not wearing out your welcome. And I know few platformers that grow more enjoyable the longer they stretch on. Variety is the sp...[Read More]
38 years ago when Metroid released on the Famicom in August 1986, the revelation that Samus Aran is a woman was anything but novel. The assumption tha...[Read More]
In Ryan K. Rigney’s 16th edition of Push to Talk, he began with the following statement: “Approximately 8 million games released on Steam last week. T...[Read More]
I remember a time when I was young enough to believe that my shadow was chasing me around as I ran across the playground. Everyone went through that p...[Read More]
My time with the Monkey Ball series is minimal. Part of the reason is that I haven’t realized how many of these games have graced mobile. I’ve been ou...[Read More]