A few months ago, I previewed Kitsune Tails for the PC. I spent a few hours in-game, attempting to defeat its levels and test out its cutesy, retro-in...[Read More]
There comes a time in a deep narrative where the player is presented with several choices that will ultimately decide the fate of the main character. ...[Read More]
When I reviewed God of War: Ragnarök, it took me 48 hours to complete it. When I reviewed Ghost of Tsushima, it took me 50 hours to fully complete it....[Read More]
Ever used one of those gaming mice that sharply curves along the thumb or features over a dozen buttons? In my years of reviewing and previewing games...[Read More]
For the mechanical keyboard curious, Ajazz appears to be a company offering a wealth of products to ease users into the deep, complex world of keyboar...[Read More]
I am not that great at difficult games. I can’t tell you how much I stink at anything FromSoftware makes. But! I appreciate what FromSoftware does. I ...[Read More]
For someone who has spent as much time as I have endlessly pressing keystrokes, you would have thought by now I wouldn’t be so unfamiliar with m...[Read More]
Dystopika is a game that tasks you with one thing only: building a city. That’s it. No repetitious quests, no artificial constraints as to what you ca...[Read More]
Sometimes you don’t need violence, guns, or an apocalyptic threat to make a game interesting and engaging. Sometimes just getting in touch with nature...[Read More]
A keyboard’s material matters when folks are upgrading their keyboards. I don’t see anything wrong with plastic because of its retro-vibe, per se. It ...[Read More]