Micromanagement is not an easy concept for me to execute in video games. The most successful I’ve ever been at it is usually organizing my inven...[Read More]
Sometimes imitation is the best compliment, even if that imitation happens to be a combination of several pieces of art. Rainbow Gate, from developer ...[Read More]
The last time I dived headfirst into the Bomberman series was with the Sega Saturn back in the late 90s. My friend, Shane Bettenhausen, had the import...[Read More]
This past week, we were privy to a preview of Luna Abyss. This is a first-person bullet shooter by trade, but also sports a bit of a Doom personality,...[Read More]
While I certainly love the concept of the more recent Codemasters F1 release, as it dives into the complicated depths of the sport, there’s something ...[Read More]