During the mid-2000s I spent a generous amount of time barrelling through a number of classic PlayStation games. My well-documented devotion to Ninten...[Read More]
Last summer I borrowed a powerwasher from a friend and blasted the grime and dirt off the vinyl siding of the home I bought the year prior. After year...[Read More]
When playing Scars Above it is difficult not to have thoughts of other games bouncing around in your head. The most common of these is painfully obvio...[Read More]
It’s hard to believe that eight years have passed since the release of Life is Strange. I fondly remember reviewing the first season, impressed ...[Read More]
Capitalism kills. Money is the root of all evil. The devil… is in the dollar? Yuppie Psycho embraces the insidious culture of climbing the corpo...[Read More]
“Sing, oh Muse, the folly of Thorn, son of Dewr, who lived by the blade.” No Place for Bravery opens with this line, a throaty chant and b...[Read More]
When The Tomorrow Children released sometime in 2016 I never played it. However, before the game’s full release I spent hours with game’s ...[Read More]
Is it the profound hope of most game developers to allow their players to embody a specific avatar? The common “joke” with Marvel’s ...[Read More]
The Delicious Last Course is, simply put, more Cuphead. Players should be able to judge their desires based on that statement alone. Plenty of games p...[Read More]
Teenage Mutant Ninja Turtles: Shredder’s Revenge pretends as if the last twenty years of gaming hasn’t existed. It imagines a world where ...[Read More]
Silt is a tremendously evocative adventure, taking players into the furthest mysterious depths of the ocean. It’s just a damn shame the journey ...[Read More]
For developer Retro Forge, Souldiers is an extremely safe bet for a first game. Studios can throw all the money in the world at a game and there will ...[Read More]