After two Beta weekends and about 20 hours of playtime, there is a Concord-shaped hole in my heart. And I think there are few better compliments one c...[Read More]
Were you ever good at Desktop Tower Defense? I certainly wasn’t. But that didn’t stop me from soaking up hours of it on Kongregate or what...[Read More]
Early Access has rapidly become a proving ground for developers to implement community feedback to grow and improve their games. Baldur’s Gate 3...[Read More]
Crow Country is not a game meant for anyone who would look at it and think, “ew.” The blocky, polygonal characters. The scanlines eerily m...[Read More]
It would be difficult to conceptualize SaGa Emerald Frontier to those, like me, who have no experience with the SaGa franchise. After the long, windin...[Read More]
Grandia, unfortunately, has not had the staying power of numerous other long-running JRPG series players likely recognize. Unlike Final Fantasy, Ys, D...[Read More]
Rarely do we play games on “Day One” in their most optimal state. Often when I review games in their pre-launch state, a degree of lenienc...[Read More]
Final Fantasy VII Rebirth effortlessly carries the daunting weight of its own significance. A handful of hours into Rebirth, players are fresh off Clo...[Read More]
There is a perpetual sense of wonder throughout Prince of Persia: The Lost Crown. Admittedly, I was worried for a minute. In its opening hours, the ga...[Read More]
“Oh yeah,” I thought as I had to crouch to go under a door, “I’m ten feet tall.” Avatar: Frontiers of Pandora asks playe...[Read More]
One benefit of cooperative play is that we can often ignore certain pressing issues which affect the quality of an otherwise lackluster game. When you...[Read More]
Loot River is one of the first games of its type that I’ve played in quite awhile. A few days ago`when writing a prior review, the difference be...[Read More]