Before we begin, let me get some disclaimers out of the way. The first is that I hadn’t played Diablo IV before this review. I had played the first, s...[Read More]
Our own Ben Sheene declared God of War: Ragnarök on the PlayStation 5 as perfect, even if it didn’t shift or differ too far away from its predecessor....[Read More]
The palpable weight riding on the back of Dragon Age: The Veilguard is bound to seep into most discussion about the game until it finally releases on ...[Read More]
Back in June, ASKA entered Early Access. Sand Sailor Studio’s Viking crafting and survival game premiered in the thick of Summer Games Fest on t...[Read More]
Deadlink has no patience for players who want to take the time to methodically pull off headshots and lurk around a map for optimal strategic dispatch...[Read More]
If you want a visual novel, this is a visual novel. TSUKIHIME – A piece of blue glass moon from developer Type-Moon is a deep and well-written m...[Read More]
ASKA made the tedious act of survival a strange thrill, evolving into a surprising game of city management and viking raids. My time with ASKA‘s...[Read More]
Fifteen years feels like a long time to be trapped in this endless cycle of life and death. Yet that’s how long FromSoftware’s abyss of gr...[Read More]
I don’t really care how many versions of Ghost of Tsushima: Director’s Cut Sony Interactive Entertainment publishes on another platform because I’m st...[Read More]
Between each new scene, Indika harshly cuts to black. The effect is a whiplash. Narratively. Mechanically. Technically. A fall down a hole or a jump t...[Read More]
Killer Klowns From Outer Space: The Game. What a time to be alive, right? In a few years gaming will likely have tapped the final keg of horror movie ...[Read More]
Senua’s Saga: Hellblade II is a masterpiece of storytelling and character development. There is no other way to put it. It is the perfect example of d...[Read More]