This week, we’ve had the pleasure to do a deep dive into the world of Battlefield V. We were hands-on with everything that DICE had to offer up with t...[Read More]
The most merciful thing in the world, I think, is the inability of the human mind to correlate all its contents. H.P. Lovecraft’s opening to Cal...[Read More]
A perfect game. That’s the phrase. It’s a misunderstood phrase amongst most gamers, sometimes an abused phrase amongst some reviewers, but make no mis...[Read More]
Dark Souls changed everything. FromSoftware’s magnum opus seized upon a dormant, collective urge to challenge adversity with perseverance. When ...[Read More]
I needed to put ten bricks on a scale. I canvassed the entire level, scouring every inch, and only came away with nine bricks. I examined everything a...[Read More]
Homer’s Odyssey is one of those bodies of work that has etched itself into countless forms of entertainment. While many of us may roll our eyes,...[Read More]
Transference opens onto a darkened street void of any human activity. When wearing a VR headset, most players will likely turn their head to the left ...[Read More]
All good characters that exist within good stories have both merits and flaws to them, which makes them interesting. No one wants to be Superman all t...[Read More]
Survival games, battle royal, looting, shooting, resource management, crafting, and zombies, at this point it’s enough to make you vomit before ...[Read More]
When you’ve only played six hours of a game that could reach well beyond 50 hours, you don’t want to rush judgement. And let’s be ho...[Read More]
Much like its warriors who have blazed a bloody trail through countless battlefields, For Honor is a ferocious being that can’t be tamed. The pr...[Read More]
Is it possible to enjoy a game while still being terrible at it? Tom Clancy’s Rainbow Six Siege puts that question to the test for me. I’v...[Read More]