When losing myself in the intricate narrative web Vanillaware spins in 13 Sentinels: Aegis Rim, I couldn’t help but be reminded of playing Zero ...[Read More]
Among the flurry of fists, muon beams, and godly thunder of Marvel’s Avengers, I wonder how many people at Crystal Dynamics and Eidos Montreal s...[Read More]
We all need someone to ferry us through the journey of life. Whether a loved one, a mentor, family, friends, or some other divined presence, guidance ...[Read More]
Bathed in grey tones, stark blacks and whites, and pungent splashes of red, Othercide is a remarkable feast for the eyes. Its visual palette will burr...[Read More]
Neon Abyss works exceptionally well, despite a number of important flaws that would otherwise dull similar games in its vein. When crafting a roguelik...[Read More]
Increasingly I have become convinced that the massive stable of games set in the daunting Warhammer 40,000 universe are meant as entry points for peop...[Read More]
Sony has been the Marvel Cinematic Universe lately with its releases. They have been blessed with hit titles and extraordinary narratives, and it appe...[Read More]
Disintegration succeeds where it counts. Developer V1 Interactive set out to make an FPS/RTS hybrid and does so with surprising efficiency. But furthe...[Read More]
Over the course of Those Who Remain, the player should feel a strong bond with lead character Edward. His dialog often acts as a sort of catharsis for...[Read More]
The Last of Us Part II does not need to exist. Naughty Dog’s masterpiece serves as a generational culmination and capstone, exposing players to ...[Read More]
Huntdown‘s near-impeccable distillation of classic arcade shooting is a thunderous endorsement of a seemingly bygone era, one where raw skill wa...[Read More]
Despite the roguelike genre’s tendency to recycle many of the same elements, I rarely tire of its structure. There’s an eagerness to dive ...[Read More]