Earlier in July 2023, I reviewed Invector: Rhythm Galaxy for the PC. In case you weren’t able to read my review, here’s the rundown: I think it’s a great rhythm game. Its tracklist is fantastic and contains a healthy mix of songs across multiple genres from Warner Music Group. Its campaign is a solid meh, lacking worldbuilding and purpose save for the unlocking of additional tracks and some ships. The rhythm gameplay is good yet upredictable; its implementation of notes is inconsistent because of notes syncing to vocals, baseline, or melody. Either way, Invector: Rhythm Galaxy is a solid present-day rhythm title for the PC that doesn’t require a separate controller.
At the end of my review, I expressed hope for a future set of DLC tracks to bolster Invector’s already impressive tracklist. Fast-forward to today, I’m pleased to report that there are not one but two DLC packs now available for the game. Usually, when we review DLC, we usually create separate entities so that each package can be reviewed separately and ensure that individual differences are noted and subsequently evaluated. However, the DLC packs covered in this review contain the same type of content barring one key difference. As such, it makes sense to combine our review of the two DLC packs.
Since July, there have been two song packs released for Invector. The Latin Power Song Pack contains six urbano, reggaeton, and Latin pop tracks and was released in late September. The Spinnin’ Song Pack contains six EDM tracks (all from Spinnin’ Records’ label) and was released on October 18, 2023. Both packs contain six tracks of varying complexity, some tracks being easier than others.
The Latin Power Song Pack contains tracks from the likes of Myke Towers, Yng Lvcas, LIT killah, Blessd, and Maria Becerra. I’m already familiar with with Myke Towers’ music, but I was pleased to see the pack including popular Columbian and Argentinian urbano/reggaeton songs. I’m personally a huge fan of reggaeton tracks because of it often utilizing 90-100 beats per minute. It’s great to dance and work to, so it would make sense for songs of these styles to be added to the game. It wouldn’t surprise me if you end up appreciating all of these tracks – they’re catchy!
The Spinnin’ Song Pack contains tracks from Martin Solveig, Imanbek (of the popular ROSES remix, remember that song that blew up on TikTok back in ’20?), R3HAB, Tujamo, and ÖWNBOSS. I’m pretty familiar with EDM thanks to my experience attending music festivals from 2013-2019, so I was pretty pumped to see these tracks added to the game, too. Some of you might not recognize these artists or their songs, but I’m near certain that most of you may have already heard Martin Solveig’s “Intoxicated” or R3HAB’s “Post Malone” in other advertisements, TikToks, or elsewhere over the past few years. They have a higher BPM, for the most part, but fit well with the game’s vibe.
I personally don’t have a favorite thus far because of my current appreciation for both genres. At the same time, neither stand out particularly well for having “more fun” or “more difficult” songs than each other. They both feature songs of varying complexity. Unlike the base game, however, most of the tracks have been tuned to contain more predictable note patterns and follow the general beat/melody of the songs. Of course, this may be because the tracks themselves have distinct yet consistent BPM rather than complex lyrical verses, but the point remains that it feels like Invector’s note patterns are improving as time goes on.
I’m glad that there have been 12 new tracks added to the game, but I’m disappointed that these song packs didn’t come with much anything else. I would have loved a new biome, a potential extension to the campaign, a new mode, or even some new ships to have been custom-made for the song packs that highlight their musical influences and add a level of depth to the packs. Even some Steam achievements would have been cool, but alas: None. Six tracks per pack is great for an afternoon, but it becomes difficult to justify sticking with the game once each track has been completed once or twice. If you’re chasing a high score, then that may be your justification to replay the six tracks of each pack, but there isn’t that much else.
If you’re on the fence and are attempting to decide which pack to get first, consider listening to the tracks on YouTube Music or Spotify before taking the plunge. The key difference between the two packs is that of genre, so if you’re into one style of music over another it should be an easy decision to make. If you’re unfamiliar with the two genres and are still on the fence, I would personally recommend the Spinnin’ Song Pack to start only because it’s on sale as part of its release. Other than that, both song packs contain a good distribution of complexity, so you’ll get some challenge out of some songs more than others.
If you’re wanting to expand your musical tastes or play some more of Invector: Rhythm Galaxy, I recommend that you get at least one of its song packs. The Spinnin’ pack is more for EDM folks, whereas Latin Power contains great choices for those interested in reggaeton/Latin pop music. I’m a smidge disappointed that the packs only contain music and not much else, but hey – the tracks themselves are excellent candidates for a rhythm game and will assuredly join your “on repeat” playlist this holiday season.