If there has been one game I’ve referenced more than any other–especially in the context of a review–it’s been Hotline Miami. ...[Read More]
Being sandwiched between The Empire Strikes Back and Return of the Jedi could have been Star Wars Outlaws‘ greatest failing. Instead, it is the ...[Read More]
Fifteen years feels like a long time to be trapped in this endless cycle of life and death. Yet that’s how long FromSoftware’s abyss of gr...[Read More]
Rise of the Ronin‘s first hour came searingly close to breaking me. That shouldn’t come as a surprise for myself, who was thrown to the wo...[Read More]
Suicide Squad: Kill the Justice League unfortunately does not exist in a bubble. The daunting weight behind Rocksteady’s newest major release si...[Read More]
“Be greater.” Sony’s marketing slogan five years ago when Marvel’s Spider-Man launched on PlayStation 4 was a killer, succinct...[Read More]
Armored Core VI: Fires of Rubicon‘s initial complexity reminded me of the time when FromSoftware’s game’s felt daunting, a sensation...[Read More]
Remnant II has no business being as phenomenal as it is. The same could have been said about its predecessor, Remnant: From the Ashes in 2019. My vagu...[Read More]
We received The Last of Us Part I (PC) the morning of its release day, March 28th. We attempted to review the title on Day 1, but were unable to due t...[Read More]
When playing Scars Above it is difficult not to have thoughts of other games bouncing around in your head. The most common of these is painfully obvio...[Read More]
At the age of 6 I lost my father to an incurable illness. This lingered over me in the final hours of God of War Ragnarök. A sentiment echoing in my m...[Read More]
The Last of Us has defined the past nine years of Sony and the PlayStation. Released days after Sony’s legendary 2013 E3 conference, The Last of...[Read More]