I was part of a closed demo presentation of Mafia II today, which is on track for a late 2009 release. The original Mafia was released in 2002 for the PC and later on consoles in 2004. Mafia II is said to be an epic tale of ten years of one man’s life that players will control. The adventure begins in February of 1945, in the snowy city of Empire Bay. Vito, the protagonist, has just come hom...[Read More]
The final stop to at the 2K Meeting Room was to see Gearbox’s new RPS (as they call it, Role Playing Shooter) known as Borderlands. The first major point to make about Borderlands this year at E3 is that the graphics have changed tremendously, and by far for the better, than previous available coverage of the game. Before, Borderlands was a rather drab and dreary looking title, with tons...[Read More]
I was able to talk to the Producer of Atlus’ Demon Soul’s PS3 RPG for a bit today as the E3 show was coming to a close. Demon Soul’s was originally being produced by SOE (Sony Online Entertainment) in Japan, but was at some point transferred to Atlus. Due out later this year, this ambitious project has PS3 players playing a ‘hardcore’ RPG complete with swords, shi...[Read More]
At our Lucasarts appointment, we got to witness the presentation of a new two player co-op game that is set in the Star Wars: Clone Wars animated universe. Being developed in house with the same studio that produces the TV show, this authentic looking and sounding title has gamers playing as both Jedis and clones as they look to repel the forces of the Empire. Lucasarts’ main goal here wa...[Read More]
I have yet to quite complete LEGO Indiana Jones on 360, but the sequel is well upon its way later this year. This new Indy takes a lot of the feedback from focus groups and applies it to make it an even more robust and well rounded experience than the first one. Players will once again be able to team up with a friend and play through scenes from all four Indy movies, with new, previously unpl...[Read More]
The first Star Wars Battlefront PSP title was a huge success for Lucasarts, so they’re back to the platform for a new title, Elite Squadron. Elite Squadron gives players the ability to navigate Hero, Land, and Space battles, all at once. The game will feature a dozen worlds, all with objectives that span from the planet to space, and players will have the option to partake in the mayhem ...[Read More]
LOS ANGELES, Calif., (June 2, 2009) – NAMCO BANDAI Games America Inc. today revealed a new Scenario Campaign mode for TEKKEN® 6, the latest entry to the blockbuster fighting franchise. The new mode for the Xbox 360® video game and entertainment system from Microsoft and PLAYSTATION®3 computer entertainment system version of Tekken 6 will allow players to participate in single or two player online ...[Read More]
Konami had a large lineup of DS games on the showfloor this year and what better of a title than an ant simiulator/RTS style of game to sweeten the deal? Ant Nation could best be described as a hybrid of Sim Ant & Pikmin where gameplay involves franticly ordering your army of ants as you attempt to keep the colony alive and gain territory. Similarities to Pikmin arise in the traversion of the...[Read More]
Tucked away near the back of Square Enix’s booth this year was a little-known Xbox Live Arcade-bound title called Project Cube (at least, called that for the time being), which plays a little bit like Geometry Wars with robots. And everything’s better with robots, right? As you move your character around the playing field with the left analog stick and fire with the right stick, these little evil ...[Read More]
We haven’t yet gotten to spend a great deal of time with MAG, but we were able to ask one of the lead devs from Zipper Interactive some questions about that game today. We received a few requests for info on this game, let me go ahead and post these responses and points in bullet form, but first the exclusive news we received directly from Zipper: There is an additional map in development th...[Read More]
We were denied entry behind Square Enix’s closed doors (hooray scheduling confusion!), but the only game on the show floor we weren’t allowed to get video footage of was Project Cube, a work-in-progress for Live Arcade. Their first foray into the twin stick shooter genre, Project Cube did well to put its own spin on the genre. The fray took place on a large square, and the opposite for my tiny shi...[Read More]
I had no idea Astroboy was, as I was told, as popular as Mickey Mouse in Japan. I had never heard of him stateside, I saw no mention of him when I was in Japan last fall, and, most importantly, the game didn’t look tainted by the stain of the licensed garbage that permeates much of the Wii market. I didn’t know it was based on the latest Astroboy film, I just thought it looked cool. And, thankfull...[Read More]