E3 Coverage has only just begun

The show’s done, but we’re sure as heck not.  This news posting is to notify you that we’re currently drowning in video footage which still requires editing, rendering, and uploading, as well as sorting through pages of notes in an effort to provide you with more impressions.  Over the next several days, you’ll find more and more coverage on our site from the show, so don&#...[Read More]

New Zelda artwork revealed for upcoming Wii Zelda game

Sure, we know absolutely nothing about the upcoming Zelda game, but this artwork, revealed by Mr. Miyamoto during the Nintendo roundtable at this year’s E3, at least seems to confirm that it’ll be of the adult “older link” style.  Now if we can just get some of that live orchestra love like we did with Galaxy…

Impressions: Mario & Luigi: Bowser’s Inside Story

The next game in the Mario & Luigi series brings some new changes to the concept, but for the most part, it feels just like its brethren. It’s got the same interactive timed-button-press battle system, the classic sense of humor, and a wide variety of teamwork-based puzzles. The biggest difference in this game is that the dual-screen setup is used to display Bowser’s escapades on the top scre...[Read More]

Impressions: Sin & Punishment 2

Now here’s a game that deserves more attention. I’ll admit, I never played the original Sin & Punishment. Yes, I realize that it’s now available on Virtual Console, so please don’t flood the comments section with how much of a punk I am for not having financially supported and experienced it… I just have not had the time. But now I think I may find the time, because if it’s anything as good a...[Read More]

Impressions: Resident Evil: The Darkside Chronicles

The dwindling of arcade population in the U.S. has been one of the most saddening things to me in the world of gaming over the last 10 years. However, what’s good is that these games’ spirits live on in the forms of videogame console software, allowing for nice replication of the experiences you’d expect from an arcade. Resident Evil: The Darkside Chronicles is, as you would expe...[Read More]

Impressions: Scribblenauts

In case you haven’t kept up with the latest hot Nintendo DS developers, you’d might want to jump on the 5th Cell bandwagon. Featuring two of the DS’s most creative games in Drawn to Life and Lock’s Quest, this company just knows how to create charming, addictive, and highly creative games. And, at E3 this year, they may have even outdone themselves this time around with the...[Read More]

Impressions: E3 2009 Summary

This year’s E3 has been excellent in many different ways. The atmosphere here has all of the excitement and spark from years past (05, 06, but definitely not 07 and 08), and everything just seems better in general — less of a crowd, less waiting time to play games, more time with the developers, better Internet speeds, etc. My trip here really began on Monday with Microsoft’s Med...[Read More]

Impressions: Bioshock 2

During my closed booth tour appointment with 2K, I saw Mafia II, Bioshock 2, and Borderlands. I’ve  already written about Mafia II and Borderlands is next, so let me tell you a bit about Bioshock 2. Bioshock 2 takes place ten years after the events of the original Bioshock and players are back in  Rapture, the perilous, bizarre, and massive underwater city that we all spent so many hours in ...[Read More]

Impressions: Dante’s Inferno

The lines to see Dante’s Inferno were still long this afternoon on this final day of E3. I got in and was impressed with the presentation that took the audience through parts of Limbo and into the Anger circle of Hell. Make no mistake about it, Dante’s Inferno borrows very generously from God of war, right down to the placement and look of the health meter. Then again, God of War also ...[Read More]

Impressions: Army of Two: The 40th Day

When I first saw Army of Two at E3 in 2007, I was stoked. I loved the idea of having a  modern day military action game with a focus on co-op play, and that it was being brought by  EA almost ensured it was going to be a great experience. Outside of a few issues, Army of  Two was just that, a really great co-op experience. This Fall, we’ll have a full sequel to  enjoy on several platforms, i...[Read More]

Impressions: Uncharted 2: Among Thieves: Team Deathmatch Mode

After playing some co-op, I head over to another part of Sony’s booth that offered a ten player deathmatch in a different map. The setup was team deathmatch, with players on my team, Green, featuring ‘good’characters like Nathan and Sully and the like, while the Blue team had spec ops looking type characters that are the bad guys from the campaign and co-op missions. The winning ...[Read More]

Impressions: Uncharted 2: Among Thieves Co-op Mode

After spending some time with Uncharted 2’s campaign yesterday, I made it a point to play some co-op and deathmatch today. As I stated in my impressions yesterday, the multiplayer aspect of Uncharted 2 features both competetive and cooperative modes, where cooperative mode has players working together towards an objective (whereas in single player the action is driven by a narrative). In my ...[Read More]