Impressions: Trine

Typically, before E3, I’ll watch a trailer and read some impressions of a game and, as a result always overhype my expectations so that I’m either (a) unsatisfied with what I’ve seen or, (b)puzzled that it didn’t blow me away. Trine, a game for which I hadn’t seen a trailer since early winter, managed to defy my expectations by default; I had no idea it was even going to be there. As it turns out,...[Read More]

Impressions: TMNT: Smash Up

I’m not entirely sure what expected from Teenage Mutant Ninja Turtles: Smash Up. It certainly seemed promising at Ubisoft’s press conference. I’ve always been a sucker for Ninja Turtle games (The TMNT cartoon and videogames were large parts of my childhood), and the 2.5D, four player, party styled fighting seemed highly reminiscent of another obvious influence, the Smash Brothers series. I got eve...[Read More]

Impressions: Ratchet and Clank Future: A Crack in Time

Ratchet and Clank Future: A Crack in Time had quite a lengthy offering for E3 this year. Three distinctly separate missions were available and, because I have a particular affinity for the Insomniac’s beloved Lombax, I made sure to play through each one. Reacquainting myself with Ratchet’s world, I noticed a few changes from Tools of Destruction and Quest for Booty. The new guns were an obvious di...[Read More]

Impressions: Motorstorm: Arctic Edge

Motorstorm has always been a criminally underrated series on PS3. Most of my friends picked up the console when Motorstorm was a pack-in, and none of them played it for more than ten minutes. They passed it off as a generic arcade racer, never giving it a second thought. It’s quite a shame; the first game was admittedly rushed to market (look at all of the DLC), but the second game, Pacific Rift, ...[Read More]

Impressions: Mass Effect 2

Man did I ever love Mass Effect. My first foray into Western RPGs, I played through it twice, once as a firm, well to do Shepard, and the other as a tepid, slightly perverse asshole. I dumped over a hundred hours in the game, and was fascinated by nearly every aspect. Long elevator rides and a lack of side mission’s diversity notwithstanding, Mass Effect was probably my game of the year in 2007. W...[Read More]

Impressions: LittleBigPlanet PSP and PSP Go!

It wasn’t until that last hour of the show that I figured out there was PSP Go on the floor. I burned all my time on PS3 games during my Sony appointment, and I totally overlooked the handheld lounge beneath Sony’s balcony showing. Inside I located a handful of PSP Go’s, and one running the E3 build of the recently announced LittleBigPlanet PSP installment. The PSP Go, if nothing else, felt ...[Read More]

Impressions: Jak and Daxter: The Lost Frontier

While I played through each entry in the holy trinity of Playstation 2 platformers, the Jak series was the one I started with. All three entries were explored to completion before I ever laid a finger on Ratchet or Sly, and I thought the Jak games were among the finest titles available in the early 00’s (yes, even II). Still, the last proper Jak game was nearly five years ago. Sly’s resurrection i...[Read More]

Impressions: Brutal Legend

If nothing else, Brutal Legend proves that celebrity voice talent is absolutely rubbish without inspired writing. As of late, Marquee names have been headlines mainstream games – often to fruitless results. The name sells, sure, but if you’re going to feed the voice hackneyed lines between ho-hum bits of bland dialogue, then you might as well get random voice actor, not a big name. Fortunately, Br...[Read More]

Impressions: Batman: Arkham Asylum

There have been 21 Batman videogames! 21! Can you remember playing any of them? I spent a considerable amount of time with Batman: The Movie on NES, but, with the exception of last year’s Lego entry, most have been mildly inspired and entirely forgettable. And it’s quite a shame, because Batman isn’t one of those superheroes with gimmicky weaknesses. Hell, he doesn’t even have any actual powers; h...[Read More]

Impressions: Logitech Flight System G940

Logitech Flight System G940 I had the honor of checking out Logitech’s G940 this year.  Logitech has went out of their way to check out actual cockpits of a wide variety of air planes and helicopters to help give gamers the best available experience. The first thing you’ll notice about the G940 is the sturdy design. Steel encasing for the joystick, throttle control and steel rudder pedals. The bot...[Read More]

Interview with Capcom’s Seth Killian (HD)

We had a chance to catch up with everyone’s favorite Capcom employee.  Check out our full HD interview below! {hwdvs-player}728{/hwdvs-player}

Impressions: The Legend of Zelda: Spirit Tracks

Many people felt a little halfheartedly excited when they learned of the Zelda title that Nintendo would be showing at E3 this year. Let’s face it, the Wii is in need of some hardcore titles and the lack of Zelda being shown was a little disappointing to many (though Mario Galaxy 2 and Metroid: Other M partially made up for this) but instead, the only Zelda game we are given any significant ...[Read More]