Chumps Preview is a special kind of post where we unofficially preview games in Early Access, Beta, or are otherwise “unfinished.” This kind of preview is meant to be a first impression rather than a definitive review where we provide a rating to determine a game’s value. As such, we fully expect a game covered in a Chumps Preview to have room for improvement, some bugginess/incompleteness, and ot...[Read More]
Thinking back to the SNES era of platforming, I immediately recognize fast-paced traversal, ranged combat, and incredibly satisfying soundtrack making games like Mega Man X memorable. Sure, some levels were difficult by today’s standards, but fans like me looked past the frustrating bits because of how fast, furious, and fluid the games turned out to be, set to an upbeat and synthetic soundt...[Read More]
Chumps Preview is a special kind of post where we unofficially preview games in Early Access, Beta, or are otherwise “unfinished.” This kind of preview is meant to be a first impression rather than a definitive review where we provide a rating to determine a game’s value. As such, we fully expect a game covered in a Chumps Preview to have room for improvement, some bugginess/incompleteness, and ot...[Read More]
Metroidvanias can be formulaic in their progression. You begin in a new place, your movement is restricted, your power is minimal, and your path is determined mainly by where you can’t go rather than where you can go. As you play, you unlock additional abilities that grant you access to areas that were once blocked off, be it a double jump, dashing, super jumps, wall running, and so forth. M...[Read More]