Steve Schardein

E3 Coverage has only just begun

The show’s done, but we’re sure as heck not.  This news posting is to notify you that we’re currently drowning in video footage which still requires editing, rendering, and uploading, as well as sorting through pages of notes in an effort to provide you with more impressions.  Over the next several days, you’ll find more and more coverage on our site from the show, so don&#...[Read More]

New Zelda artwork revealed for upcoming Wii Zelda game

Sure, we know absolutely nothing about the upcoming Zelda game, but this artwork, revealed by Mr. Miyamoto during the Nintendo roundtable at this year’s E3, at least seems to confirm that it’ll be of the adult “older link” style.  Now if we can just get some of that live orchestra love like we did with Galaxy…

Impressions: Mario & Luigi: Bowser’s Inside Story

The next game in the Mario & Luigi series brings some new changes to the concept, but for the most part, it feels just like its brethren. It’s got the same interactive timed-button-press battle system, the classic sense of humor, and a wide variety of teamwork-based puzzles. The biggest difference in this game is that the dual-screen setup is used to display Bowser’s escapades on the top scre...[Read More]

Impressions: Sin & Punishment 2

Now here’s a game that deserves more attention. I’ll admit, I never played the original Sin & Punishment. Yes, I realize that it’s now available on Virtual Console, so please don’t flood the comments section with how much of a punk I am for not having financially supported and experienced it… I just have not had the time. But now I think I may find the time, because if it’s anything as good a...[Read More]

Impressions: Project Cube

Tucked away near the back of Square Enix’s booth this year was a little-known Xbox Live Arcade-bound title called Project Cube (at least, called that for the time being), which plays a little bit like Geometry Wars with robots. And everything’s better with robots, right? As you move your character around the playing field with the left analog stick and fire with the right stick, these little evil ...[Read More]

Impressions: Zombie Apocalypse

Ever wanted to roast some zombies with three of your closest friends? Konami knows you do, and that’s why they’re publishing Zombie Apocalypse, a game which pits you against a never-ending horde of the undead using automatic machine guns, flamethrowers, chainsaws, and a variety of other interesting weapons. Well, not really never-ending; there are 55 days of invasion you’re working to survive thro...[Read More]

Impressions: Mario & Sonic at the Winter Olympic Games – Private demo

Mario & Sonic at the Winter Olympic Games private demo impressions This might come as a surprise: this game’s actually fairly interesting. I know what a lot of you core gamers are thinking: after Summer Olympics, I’m not too terribly concerned about the details of the follow-up. But here’s the thing: from what we saw today, it looks like this game’s considerably more polished and possibly mor...[Read More]

The Conduit – EXCLUSIVE developer-guided E3 footage

Single-Player Footage Tony Mecca and Keith Hladik give us an inside look on what it takes to complete the demo (which is actually the 7th level in the final game).  Please keep in mind that portions of this video were cut per High Voltage’s request so that the entire level isn’t spoiled.  Also, don’t forget that A) You’re watching a developer play who is practically flawles...[Read More]

New Super Mario Bros. Wii Impressions

Yesterday I caught a glimpse of New Super Mario Bros. Wii and was able to put my hands on the game for around 20 minutes with a developer and a couple other DigitalChumps editors in multiplayer. While I wasn’t able to get through the entire demo in that time period, I thought I’d report back here with my impressions anyway to update you guys on my thoughts about the game so far. First off, graphic...[Read More]

Alpha Protocol – New exclusive information revealed!

We spoke with the development team behind the upcoming Alpha Protocol today (published by SEGA), and we were able to unearth some new details which weren’t previously common knowledge.  Here’s what we’ve found out: Your skill level in each skill does indeed affect your proficiency at that particular mini-game. With a low lock-picking skill level, it’ll be “much harder...[Read More]

Bayonetta – New information!

We’ve unearthed some new information about everyone’s favorite nearly-nude witch fighting action game.  Here’s the bullet point details in brief for you: Will feature five different difficulties; Platinum Games developer was playing on Easy. Normal mode is for the action gamer. But he wants every type of gamers to be able to experience it. There is also a Very Easy mode. The AI i...[Read More]

Sony Motion Control unveiling in HD

Talk about cool technology.  To go along with Microsoft’s stunning Project Natal (which reportedly works very well), Sony’s Motion Control tech looks pretty freakin’ cool.  Check out the full video of the unveiling in HD here: {hwdvs-player}694{/hwdvs-player}