Though I know the game has been out in Japan for almost a year now, I figured I would post some of my pre and post impressions of the Dragon Quest IX. I had fears that the game might be too non-traditional to retain the Dragon Quest feel. The lack of turn based battles was something I needed to experience myself to understand if the game was true to the old-school nature of the series. I found tha...[Read More]
I was actually a little disappointed by the lack of length to the Golden Sun: Dark Dawn demo at E3 2010. If you remember from E3 2009, the demo of the game was extremely short so I was expecting a significantly longer demo this year at E3. The demo did walk you through a training exercise for your psynergy as well as a short area of a dungeon and a look at a battle sequence but overall I felt like...[Read More]
The 3DS was the worst kept secret of this year's E3 for Nintendo as many from the media had already correctly speculated on some of its abilities. And despite all of the hype, nearly everyone was skeptical of its technological prowess as well as the implementation of its 3D technology. As you probably have already heard from every person who has had playtime with the 3DS, however, all skepticism h...[Read More]
Steve and I got our hands on Goldeneye for a multiplayer match yesterday and loved the new aesthetics. Looking over at the 2-player match next to us, the frame rate was extremely high and the game looked great for a Wii shooter. As for four player multiplayer, the frame rate did drop a little but the game was still much smoother than the original 64 title. One of the things I was afraid of was tha...[Read More]
Castlevania: Harmony of Despair was one of the XBox 360 titles that I was most looking forward to seeing after viewing the Summer of Arcade video that surfaced at the Microsoft Media Briefing. Though I didn’t know much about the title, I loved the classic 2D pixel art brought to life on the 360. Soon I learned of its multiplayer nature and the ability to play with up to six players online. M...[Read More]
I got my hands on Super Scribblenauts today for a few minutes and was able to address many of the hopes/questions that I had about the game. First of all, right off the bat, the developer mentioned the improved controls. Though the touch screen controls still felt a little lax at times, I was thrilled to be able to pause the game and change to button controls at my desire and this immensely helped...[Read More]
Steve and I got to take some time playing co-op on Donkey Kong Country Returns today. Aside from the initial shock that we had amidst its announcement earlier at the Nintendo Media Briefing I was extremely pleased with the overall product available on the E3 show floor. Garnering classic Donkey Kong Country 2D gameplay coupled with beautiful 2.5D aesthetics, the game also added a few extra feature...[Read More]
WarioWare + Mario Paint = Unholy Creative Alliance
Nintendo’s putting the heart and soul back into some of the best titles of their time. Editor's Note: This review features comments from co-editor Steve Schardein as well, who happens to be playing the Gold/Silver entries for the first time via these remakes. His comments are shown in italics. If you're a newcomer, you might appreciate Steve's take on the subjects that Pokéveteran Greg introduce...[Read More]
Zero to Hero? Or is this Hero a Zero?
Well, if you know anything about CES, you should know that there are a lot of television companies present (more than I could name to be honest). And with all of the new ideas being tossed around from booth to booth, I figured I’d recap a few hot topics that piqued my interest (in case you missed a few of these earlier in the blog). 1. 3D TV: First of all, everyone knew that this was the y...[Read More]
There probably isn’t much I can tell you that you don’t already know about the game at this point (or couldn’t find on Wikipedia). After playing with a few different characters against Seth Killian (a typical affair at a Capcom game/tech conference), I was put in my place as usual as the fighting master calmly showed me multiple arsenals of new supers, combos, and the like. Howev...[Read More]