Ben Sheene

Discussing the Expanded Scope of Far Cry: New Dawn with Ubisoft Montreal

Ubisoft Montreal has placed itself in the precarious position of crafting a direct sequel with Far Cry: New Dawn. The bombastically chaotic FPS series often keeps its tone in check, skirting the fine line between too serious and too dumb. We all have stories of gunning down a band of soldiers after a brisk wingsuit flight from some distant peak, only to be attacked by a voracious predator like a b...[Read More]

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The Division 2: A Brighter Dark Zone

On March 8, 2016, I took off work and celebrated my birthday with a few friends by binging on Tom Clancy’s The Division until I couldn’t keep my eyes open. We had all been frothing at the mouth for the game’s release, poring over footage and losing ourselves in pre-release betas. Destiny, the catalyst for our tight-knit bond of companionship, had hit an exhausting slump. The Take...[Read More]

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The Crew 2 Demolition Derby

The Crew 2 Demolition Derby update proves yet again that Ubisoft has an uncanny ability at putting its hooks into players. The publisher’s stable of games are more than one-off voyages down a narrative path. Content drops months down the line tantalize us into seeing what that shiny new feature or mode or expansion is. At times they reinvigorate a dormant game but most often give a dedicated...[Read More]

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9.1

Amazing

10
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Hitman 2

Since 2000’s Hitman: Codename 47, the core premise of Agent 47’s covert undertakings have undergone little change. The bald and barcode-tattooed assassin is one of gaming’s signature killers, instantly noteworthy in his black suit and red tie. The trail of expired corpses left by 47 has been paved by bloody headshots, clumsy explosions, lethal injections, and countless fatalities...[Read More]

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8.7

Great

9
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Starlink: Battle for Atlas

Starlink: Battle for Atlas is a joy to play. Every night for the past week I have spent hours popping spaceships onto my DualShock 4, interchanging pilots, and swapping weapons, all while watching them instantly form in my game. 20 years ago, a much more blissful Ben obsessed with Ninja Turtles action figures and video games would have lost his mind over the toys-to-life proposition. Starlink is a...[Read More]

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9.8

Amazing

9.9
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Assassin’s Creed Odyssey

Homer’s Odyssey is one of those bodies of work that has etched itself into countless forms of entertainment. While many of us may roll our eyes, recounting semesters or summers spent fumbling through its pages as required reading, the Odyssey is, simply, a classic. The grueling and treacherous steps Odysseus takes may seem hard to relate to in our electronic age but his tale is a very human ...[Read More]

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8.3

Great

Transference

Transference opens onto a darkened street void of any human activity. When wearing a VR headset, most players will likely turn their head to the left or right and then in the opposite direction in an attempt to get a sense of space. Behind is the deep black of nothingness, front-facing is a three-story apartment building dulled by the bright pink neon glow of a sign saying “Harmony.” T...[Read More]

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The Personal Journey of Assassin’s Creed Odyssey

When you’ve only played six hours of a game that could reach well beyond 50 hours, you don’t want to rush judgement. And let’s be honest, hyperbole is rarely a friend, especially if it only serves to bite you in the ass a few days down the line. Yet here we are. In the past month I’ve had about eight hours with Assassin’s Creed Odyssey–a large chunk of the openi...[Read More]

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9.7

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For Honor: Marching Fire Preview

Much like its warriors who have blazed a bloody trail through countless battlefields, For Honor is a ferocious being that can’t be tamed. The proverbial cuts and bruises that Ubisoft’s one-of-a-kind fighting game have suffered only serve to bolster the development team’s dedication towards a product that is challenging, brutal, and rarely without thrill. Like a fine wine, time st...[Read More]

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Rainbow Six Siege: Operation Grim Sky Preview

Is it possible to enjoy a game while still being terrible at it? Tom Clancy’s Rainbow Six Siege puts that question to the test for me. I’ve always viewed Siege as “search and destroy on steroids” with its elimination-style gameplay that rewards patience and a tactical mind. The few times I hop into the game, I’m blown away by the fan reception and Ubisoft’s dedi...[Read More]

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Assassin’s Creed Odyssey Preview: Mythos in the Making

Assassin’s Creed possesses one of the most intriguing, appealing blueprints in gaming. The series has had many bedrock entries supporting the weight of flimsy choices and drastic errors. Assassin’s Creed II and Assassin’s Creed IV: Black Flag have been pillars, beginning- and end-points where the concepts and mechanics made the most sense. Yes, we know that Unity decayed that str...[Read More]

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Transference Preview: Broken Homes and Bent Reality

In fifteen minutes Transference had firmly planted itself in my mind. My stomach was lurching and I was swiftly turning my head at the slightest suggestion of distant noise. When plunging the depths of virtual reality, this may be a sign that nausea is about to set in and you’ll wish you had a vomit bag. For Ubisoft and SpectreVision’s upcoming VR game, it’s a sign of the psychol...[Read More]

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