Exciting announcement from Bitbox. Check out more below.
Key Features of the First Major Update for Life is Feudal:
A United World: Game worlds have now been united and you can travel freely between them (once a week for regular players, once every two days for Premium subscribers). All game worlds will be shown on the global map and divided into Red (Full PvP and destruction) and Green (99% safe town claims and less PvP) worlds. Regardless of the area in which you reside, you can now communicate with everyone in Global Chat and trade between the worlds via Trade Posts!
Clergy & Their Deities (and Sacrifice!): There are 13 deities within the pantheon, with 12 of the gods in the rating. Each god watches over a certain aspect of life (e.g. harvest, hunting, craft), thus each of them desires a specific sacrifice or achievement. Become the first, top-ranked player in the god’s favor and become a Makthrid. The relentlessly hard-working among you may even earn the favor of the Sleeping God and become the Archimankur (Pope)!
Utilize your power as an Archimankur; broadcast your messages to the whole world, excommunicate guilds and cave to your indulgence by pardoning repentant criminals. Prepare for politics and intrigue because each of your edicts must be voted upon by Makhtrids!
PvP Battles – Jump into the Arena: The Arena is made for ranked, hardcore PvP skirmishes and supports up to 20 foot-warriors. Mounts are prohibited. Every round lasts 12 minutes and every player has unlimited resurrection with no skill loss. Equipment durability consumption is slower than in the main world.
Outposts: Gather resources faster with our new outpost feature! Devote yourself to more important tasks by building any of the outpost types wherever you see fit. Also, Red Worlds have two additional outpost types to produce unique resources: slaves and Barmosag.
Outposts can become an integral part of war; engage in small-scale open world PvP raids to decimate those who stand in your way by attacking their resources; claim outposts from other players and guilds or kill their slaves to ruin their economy!
Slaves: No need to waste your time gathering resources by hand — save your time and energy by taking advantage of the new slave mechanic. Players can place up to four slaves per outpost, each additional slave speeds up productivity and earns you even more production.
There are a few of ways one can get slaves in Life is Feudal: you can acquire them by controlling the slave outpost in a Red World, buy from other players, or, through a feature exclusive to Red Worlds…enslave knocked out players! Now you can make the most of your conquered foes!
…AND A NUMBER OF MINOR UPDATES & FIXES!
Heraldry on the map (Political map);
All known server border crossing bugs fixed;
Closed all known cheat console commands and scripts;
One window for all PvP events;
Completely new music soundtrack;
Reworked sound system;
Stamina bugs eliminated;
and more…