Headup Games and Happy Tuesday announce a new publication period for Hero Defense, an innovative genre mix of RTS and tower defense, while various RPG elements provide for enormous depth. It will be released on PlayStation®4 and Xbox One in Q2 2018; an exact release date will be announced soon.
Hero Defense is set in a dark fantasy world populated by monsters like vampires, werewolves and zombies. By its multiple gameplay elements – RTS, tower defense and RPG – it is an interesting challenge for a wide spectrum of players. Join Jack Sanders’ team of monster slayers and defend the world by using individual skills and weapons, combined with runes and powerful spells.
Strategically maneuver your team of upgradeable heroes through various arenas, finding the best spots and using strong auras to destroy hordes of sinister enemies. Hero Defense features enormous depth due to customization possibilities as well as many RPG elements like skill trees, modifiable weapons, runes and magic spells.
In order to destroy the world’s most powerful vampire, your team of slayers must impale, slash, tear and burn through legions of undead hell-bent on world domination!
Take charge of five unique heroes that battle their way through various arenas to defeat Count Necrosis.
Hero Defense challenges fans from RTS, RPGs and Tower Defense games to strategically maneuver their upgradeable heroes to destroy hordes of sinister creeps.
Features
Kill creeps fast to punish the enemy in an innovative mix of RTS and Tower Defense
Liberate your island, assemble your team and enjoy hours of a narrated story
Defeat gigantic bosses which challenge you with their special abilities
Customize your heroes through a deep RPG layer
Rebuild your town and unlock new buildings and abilities
Gain XP to access and level up each hero’s individual skill tree
Gather loot and equip spells that freeze, burn and poison the undead
Modify weapons by collecting and socketing powerful runes and customize your builds for devastating combos and skill-synergies
Replay procedurally generated enemies and endless mode challenges