LOS ANGELES [E3Expo]— JUNE, 2017 — Virtual Reality company and development studio MyDream Interactive, Inc. (www.mydreamvr.com), today launched a breakthrough title in the world of VR with the release of its gaze-controlled puzzle game Candy Squad at E3 booth #5400 K (West Exhibit Hall A&B). With 20+ hours of gameplay, Candy Squad is a fun and fantastic blend of candy munching monsters, lollipops and magic hammer-clobbering action in VR that virtually anyone can play. People with limited use of their arms or hands will appreciate the game’s unique controllerless interface, expanding the market of gamers to millions who have never been catered to before.
The team at MyDream drew from years of experience and hours of testing with their family and friends to create a casual, controller-free VR game. The result is a complete departure from the hand-centric way that gaming has traditionally been approached. The result is relaxing and comfortable for extended periods of time, eliminating the fatigue of floating hands and the nausea often associated with VR experiences. Candy Squad will be showcased on Gear VR at E3, but is also available for Cardboard, Daydream, and Viveport.
“Candy Squad is completely hands-free. It’s pleasant like nothing I’ve ever played,” said Andrew Leker, the game’s designer and COO of MyDream Interactive. “It is the perfect casual VR game for virtually everyone, catering to those who don’t have use of their hands as well as families and parties with its hotseat mode. Candy Squad was built to bring people together of all ages and capabilities. We’re thrilled to be launching with more than twenty hours of playtime right out of the gate, which will be greatly expanded with the upcoming additions.”
Players join the Candy Squad, acting as heroic defenders of the Candy Realm where they catch candy and lollipops to clobber, smash, and explode the evil Chomps. It’s an action packed puzzle experience with lots of ways to win. As players defeat the invasions, they unlock new puzzles, tools, and enemies.