Constant C

About a month ago, I was given access to some preview code for Constant C. I wrote up my impressions and in the meantime, the game has been released on Steam and XBLA. Having played the final review code now, in which I was able to resume my savegame from the preview build seamlessly, my thoughts on the game haven’t changed. For a more complete read, I would encourage you to read what I had to say a month ago.

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Bottomline, if you’re looking for a challenging puzzle-platformer with some cool physics and gameplay mechanics, Constant C fits the bill. It’s been challenging enough for me in the latter stages, or in just trying to figure out how to get to the collectibles in some of the earlier stages, that I’ve had to resort to Youtube walkthroughs for a bit of help. But if you’re ok with some staunch challenges, Constant C brings it in spades.

And with that, let’s get to the summary…