Just in case you missed our glowing impressions and HD video footage of Konami’s upcoming Reflection DSiWare title, the gist of it all is that it’s a 3-hour mind-bending romp through some of the most innovating platforming gameplay we’ve seen on a handheld in some time. The game forces you to watch both the top and bottom DS screens, each of which features a slightly-different version of the same environment and the game’s character reflected upon the X- (horizontal) axis between the screens.
The gist of this is that you’ve got to control both characters and guide them both to safety using mechanics from both screens at the same time: the top, “normal” screen and the bottom upside-down one. This means that often you’ll need to infer missing elements from one screen using those shown on the other screen, which is more confusing than it sounds. In the later levels, your character even splits into a “shadow” copy version of herself, which then can be controlled entirely separately from its top-screen counterpart.
Really, it’s just better off if you watch the video we linked to above, because it’s pretty darn hard to describe in writing.
But for all of you who have been following our coverage of this unique sleeper hit, today, we are able to bring you ten exclusive new screenshots from the latest build of the game. These screens showcase our hero in all-new trippy environments we weren’t able to witness in the E3 demo. To view them now, click the image to the right.
Check out the developer’s official website here, where you’ll find that the game originally began as a student project (don’t the best games always?) at the University of Southern California. It was also the only non-iPhone game to win the IGF Mobile’s Next Great Mobile Game Award, and is the first ever Nintendo DS game to ever win at IGF.
You can bet we’ll have much more on Reflection very soon.