NieR: Automata

Nier was a demanding and ambitious game undermined by the reality that it wasn’t much fun to sit down and play. Seven years later, Nier: Automata seeks not to sterilize Nier’s affable idiosyncrasies, but rather recast them in a mold forged to withstand the torrent of institutional mischief delivered through director Yoko Toro’s unorthodox approach to game design. Translating Toro...[Read More]