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Metro: Last Light
Featured
New
In a world where modern game development concerning the the single-player experience is becoming an afterthought--especially in the realm of first-person shooters, where the infinite variations of multiplayer deathmatch rule the day-- a game that eschews this tradition and delivers an incredibly solid single-player title that includes a tremendous storyline deserves a great deal of recognition.
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Metro: Last Light
Featured
It's been over three years now since 4A Games and THQ released Metro 2033, which I really enjoyed. Now, 4A and Deep Silver are back with the sequel, Metro: Last Light (MLL). Continuing the grim story of Metro 2033, Last Light once again puts the burden of the fate of humanity on Artyom's shoulders. A true sequel, MLL not only picks up very soon after the events of the original game, but it looks and plays very much like it as well.
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Since 2004, Mario Vs. Donkey Kong has provided four solid puzzle titles to both the Game Boy Advance and Nintendo DS. Starting as an action/platforming puzzler, the series moved more into a sandbox style, on-rails platforming puzzler. Everything up until now has been seen in a classic 2D platforming style but with the newest iteration to the series being on the 3DS, why not change things up a little bit to better accommodate the hardware?
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Just over three years ago, Access Games developed and Ignition Entertainment released (in NA) a $20 game exclusively for the Xbox 360 called Deadly Premonition. Some loved it, some hated it, most never heard of it. I was one of those that loved it. Now, Rising Star Games just released the Director's Cut version for the PS3, featuring a significant amount of tweaks, enhancements, and even new content. If you missed it the first time around, don't make the same mistake again.
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Dragon's Dogma: Dark Arisen
Featured
It's been almost a year now since Capcom first released Dragon's Dogma. Now, the complete game augmented with new content is available as Dragon's Dogma: Dark Arisen.
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Far Cry 3: Blood Dragon
Featured
In a world...
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How to Save a Life
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Sympathy for the Monster
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Dishonored's melancholy city of Dunwall was not short of stories to tell.
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Building on the success of the original… LEGO-style.
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Can a new take on an old Commodore 64 title garnish much life? Come find out.
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An old toy (Wacky Wall Crawler) from my childhood has reared its head in an iOS game. The game is far more entertaining than the toy, but is it less frustrating? Come see.
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A head in the clouds is an idiom normally assigned to the whimsical musings of idealistic dreamers. At Irrational Games it appears to be a declaration of faith. The hype surrounding their follow-up to BioShock was bound to go supersonic, but the wild ambition and blissful imagination that visible in BioShock Infinite's announcement and subsequent preview cycle sent expectations through the troposphere. Irrational was expected to reach for the stars, but what were the odds they were actually going to pull another one down?
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A rhythm game by Game Freak that isn't Pokémon themed? I guess this could work...
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TT Fusion and Nintendo collaborated on one of the most anticipated Wii U exclusives to date.
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